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Game Development / 2048 Rotate
2048 Rotate
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Description:
This was a solo project and one of my first full games. I created a relaxing puzzle experience inspired by 2048 and Suika Game, where balls merge and grow when they touch. Players control gravity in four directions to guide movement and create high-scoring combinations. This game helped me build a strong foundation in Unity physics, game logic, and designing engaging solo gameplay loops.
Abstract:
A fun, relaxing puzzle experience where balls sizes combine when they touch each other. Manipulate the balls by taking control of gravity itself. As balls continue to collide, they merge into larger balls, creating opportunities for higher scores.
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