Oregon Wildfires
An observational analysis of Oregon wildfire data visualized through networks, interactive county maps, and charts. Findings include that fire frequency has remained broadly stable while acres burned has grown substantially, suggesting genuine increases in severity rather than improved detection.
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Ant Simulation
A GPU-accelerated ant colony simulation powered by Unity compute shaders. Implemented pheromone dynamics with decay, diffusion, and reinforcement across multiple channels to enable large-scale, real-time trail formation and swarm behaviors.
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Rhombus Tiling
An interactive visualization of a mathematical concept involving rhombus tilings and rotation. Users manipulate groups of rhombuses in 2D to add or remove cubes from a corresponding 3D isometric structure in real time.
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Tree Generation
A procedural tree generator that creates unique randomized trees using recursive systems. Adjustable branching patterns and deviation angles allow exploration of both fractal and natural-looking structures.
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Graph Visualization
A physics-based graph visualization system supporting both 2D and 3D layouts. Attractive and repulsive forces dynamically organize nodes into clear and coherent graph structures.
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